We all know we live in a network society. But what does that mean? And what does knowing that mean for networked society? In his latest novel, This Is Not a Game (Orbit Books, 2009), Williams explores several themes, among them massive alternate reality games (ARG) and global capitalism, all in the context of the well-known "small world" thesis--the idea (pioneered by Stanley Milgram, among many others) that all of us our connected to each other along short chains of acquaintances. There have been other novels exploring the "six degrees of separation" idea, of course, but this is the Web 2.0 release--think David Lodge's Small World with more computing power and less spleen. In Williams's novel, four friends who gamed together at Caltech--Dagmar, Charlie, Austin and BJ--find their futures revolving around a massive alternate reality game called The Long Night of Briana Hall (or, alternatively, Motel Room Blues). The details of the game itself are somewh...
Occasional posts on anthropologically interesting science fiction, anthropological futures and my own future as an anthropologist.