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AAA Abstract Proposal: Summerland, Otherwise and and the Ghosts of Alternative Futures: the Limits of Multimodality in Anthropology and Spiritualism

  As anthropologists work with collaborators in evoking alternatives to capitalist fascisms, they increasingly engage multimodal registers; games, design, graphic novels and soundscapes join film and text in innovative work that seeks to ground worlding in sensorial engagement and haptic experience. Here, the multimodal can support the emancipatory politics of communities where anthropologists work. But what of the politics of multimodal? Is there anything inherently emancipatory in the engagement with diverse platforms? In order to problematize the multimodal, this paper explores another moment in multimodal evocations of alternative futures–Spiritualism in the late 19th century. While “spirit rapping” may have been the first volley in the explosion of Spiritualist practice, the movement soon incorporated writing, drawing, sounds, photographs and multiple objects into its evocations of a “Beautiful Beyond” that represented not only the afterlife, but the utopian...

Multimodal Anthropology Talk - Tuesday, March 25 @ 3 pm EST

 

NPS Ethnographic Report on Hampton Mansion National Historic Site

An article in the Baltimore Banner by Rona Kobell ( https://www.thebaltimorebanner.com/community/local-news/hampton-national-historic-site-east-towson-URF5WGM5TZCAZMJAZBGRU7JYMY/ ) reminded me about the precarious state of knowledge under an authoritarian regime. Will our report on Hampton National Historic Site disappear from the National Park Service site? In all probability, yes - we are, after all, calling out the enslavement and racism that built the United States. I contributed a chapter on the echoes of that enslavement in the formation of contemporary Baltimore County. So, for now, here's the report: https://drive.google.com/file/d/17RT9t1iewAvNxYgjaWV2tStaoNLgcxgT/view?usp=sharing    

CFP: 13 Ghosts of Multimodality

      CFP: AAA 2025   13 Ghosts of Multimodality: Critiquing, Rejecting and Learning to Live with Multimodality’s Problems Panel Organizer: Samuel Collins (scollins@towson.edu)   (Still from "The 13 Ghosts of Scooby-Doo" (1985)) William Castle was the director and producer of countless horror movies, many of which utilized various “gimmicks”--seats wired to deliver electrical shocks, puppets that appeared from behind the movie screen, props of all kinds. His film “13 Ghosts” (1960) was no exception: the movie recounts the efforts of a family to spend the night in a haunted house and the audience was given special glasses to see the ghosts or make them disappear, an effect (“Illiusion-O”) that critics found a distraction and that did not last into the re-making of the film in 2001. Indeed, many of Castle’s tricks didn’t work as intended: too much voltage to the seats, puppets that people would throw their popcorn at, props that ran far...

Network Ghosts in the Age of Generative AI

  What are faculty thinking about generative AI? In my role at our faculty center , I speak to faculty often on the problems they face teaching in the era of AI, and the workarounds they've come up with. The advent of publicly available generative AI platforms was not something people in my field (anthropology) or other faculty in the social sciences and humanities were clamoring for. And yet here we are. This has led to many responses: anguish, certainly, but also ways of incorporating--or at east channeling--the usage of generative AI in the classroom. But what about faculty outside of my university? I used NodeXL to download Reddit data from the "/Professors" subreddit using the keyword "AI." This generated records of about 2500 users posting, commenting or replying for a total of 7000 contributions to the debate. I then grouped the data in clusters of similar postings, and abstracted the top words from each group as indicated by "up-vote" (which fu...